<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>OERIK</title><link>https://oerikdispatch.com/</link><description>Recent content on OERIK</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sun, 20 Sep 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://oerikdispatch.com/index.xml" rel="self" type="application/rss+xml"/><item><title>Game PDFs</title><link>https://oerikdispatch.com/player-portal/game-pdfs/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/player-portal/game-pdfs/</guid><description>Rulebooks, character sheets, handouts, and other downloadable resources for players.</description></item><item><title>The Menace of Blixteem</title><link>https://oerikdispatch.com/campaigns/storm-tide/journal/003_the_menace_of_blixteem/</link><pubDate>Sun, 20 Sep 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/journal/003_the_menace_of_blixteem/</guid><description>Armed with new knowledge and Potions of Viridian Defense, the adventurers return beneath Seaton&amp;rsquo;s Cove to confront the young green dragon that drove them from the caverns.</description></item><item><title>Why Adventures Dark &amp; Deep?</title><link>https://oerikdispatch.com/articles/why-adventures-dark-and-deep/</link><pubDate>Sun, 20 Sep 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/why-adventures-dark-and-deep/</guid><description>&lt;p&gt;For more than fifty years, fantasy role-playing games have invited players to gather around a table, imagine impossible worlds, and create stories that belong entirely to their own group of friends. Every campaign is different, but sooner or later every Game Master discovers a rules system that simply feels right—a game that supports the style of adventures they want to run.&lt;/p&gt;
&lt;p&gt;For OERIK, that game is &lt;strong&gt;Adventures Dark &amp;amp; Deep™&lt;/strong&gt;.&lt;/p&gt;</description></item><item><title>After the Dragon</title><link>https://oerikdispatch.com/campaigns/storm-tide/journal/002_after_the_dragon/</link><pubDate>Thu, 10 Sep 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/journal/002_after_the_dragon/</guid><description>After discovering a young green dragon beneath Seaton&amp;rsquo;s Cove, the adventurers warn the town&amp;rsquo;s leaders, research their enemy, and undertake a dangerous journey to gather the ingredients for the Potion of Viridian Defense.</description></item><item><title>Something Beneath the Cove</title><link>https://oerikdispatch.com/campaigns/storm-tide/journal/001_something_beneath_the_cove/</link><pubDate>Sat, 05 Sep 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/journal/001_something_beneath_the_cove/</guid><description>Four beginning adventurers investigate missing stores beneath the Salty Net &amp;amp; Fishery Hall and discover that something far more dangerous lies beneath Seaton&amp;rsquo;s Cove.</description></item><item><title>Welcome to Seaton's Cove</title><link>https://oerikdispatch.com/campaigns/storm-tide/journal/000-welcome-to-seatons-cove/</link><pubDate>Fri, 28 Aug 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/journal/000-welcome-to-seatons-cove/</guid><description>Meet the five adventurers at the beginning of the Storm Tide Campaign and discover Seaton&amp;rsquo;s Cove, the small Salinmoor community where their story begins.</description></item><item><title>Issue 001 — The Gateway Issue</title><link>https://oerikdispatch.com/oerik-magazine/issue-001/</link><pubDate>Sun, 16 Aug 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/oerik-magazine/issue-001/</guid><description>The inaugural issue of OERIK Magazine introduces readers to Greyhawk, the Old School Renaissance, Adventures Dark &amp;amp; Deep, and the recurring departments that define the magazine.</description></item><item><title>Bringing Greyhawk to Your Table</title><link>https://oerikdispatch.com/articles/bringing-greyhawk-to-your-table/</link><pubDate>Sun, 28 Jun 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/bringing-greyhawk-to-your-table/</guid><description>An introduction to Oerik Foundry, its growing collection of printable 32 mm fantasy miniatures, and the role miniatures, 3D printing, painting, and terrain can play in bringing Greyhawk to the tabletop.</description></item><item><title>The Races and Cultures of Greyhawk</title><link>https://oerikdispatch.com/articles/the-races-and-cultures-of-greyhawk/</link><pubDate>Sat, 20 Jun 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/the-races-and-cultures-of-greyhawk/</guid><description>An introduction to the human cultures, elder races, and wandering peoples whose migrations, traditions, alliances, and conflicts shaped the Flanaess.</description></item><item><title>The Birth of Greyhawk</title><link>https://oerikdispatch.com/articles/the-birth-of-greyhawk/</link><pubDate>Tue, 16 Jun 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/the-birth-of-greyhawk/</guid><description>From Gary Gygax&amp;rsquo;s home campaign and Castle Greyhawk to the Folio and 1983 boxed set, Greyhawk grew alongside the earliest years of fantasy role-playing.</description></item><item><title>The Old School Renaissance</title><link>https://oerikdispatch.com/articles/the-old-school-renaissance/</link><pubDate>Wed, 10 Jun 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/the-old-school-renaissance/</guid><description>The Old School Renaissance is a movement dedicated to preserving, exploring, and expanding the style of fantasy gaming that emerged during the first decade of Dungeons &amp;amp; Dragons.</description></item><item><title>Fifty Years of Adventure</title><link>https://oerikdispatch.com/articles/fifty-years-of-adventure/</link><pubDate>Wed, 03 Jun 2026 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/articles/fifty-years-of-adventure/</guid><description>For more than half a century, Dungeons &amp;amp; Dragons has inspired players to gather around a table, create heroes, and explore worlds of imagination.</description></item><item><title/><link>https://oerikdispatch.com/campaigns/storm-tide/journal/oerik_dispatch_008_storm_tide_journal_003_paragraph_format/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/journal/oerik_dispatch_008_storm_tide_journal_003_paragraph_format/</guid><description>&lt;p&gt;The Oerik Dispatch #008 | The Storm Tide Campaign Journal 003&lt;/p&gt;
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&lt;h1 id="campaign-journal-003--the-menace-of-blixteem"&gt;Campaign Journal 003 — The Menace of Blixteem&lt;/h1&gt;
&lt;p&gt;&lt;strong&gt;Seaton&amp;rsquo;s Cove, Duchy of Salinmoor — 10 Readying, 576 CY&lt;/strong&gt;&lt;!-- raw HTML omitted --&gt;
&lt;strong&gt;Session 3 — September 9, 2023&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Adventurers:&lt;/strong&gt; &lt;strong&gt;Arenir Stormrider&lt;/strong&gt;, &lt;strong&gt;Cyr Baggins&lt;/strong&gt;, &lt;strong&gt;Haldir Sorenson&lt;/strong&gt;, &lt;strong&gt;Hugo Baudelaire&lt;/strong&gt;, &lt;strong&gt;Galborn Valgwyn&lt;/strong&gt;, &lt;strong&gt;Darrak Goldenforge&lt;/strong&gt;&lt;!-- raw HTML omitted --&gt;
&lt;strong&gt;Level:&lt;/strong&gt; 1st&lt;!-- raw HTML omitted --&gt;
&lt;strong&gt;Adventure:&lt;/strong&gt; RX-01B — &lt;em&gt;The Menace of Blixteem&lt;/em&gt;&lt;/p&gt;</description></item><item><title>Arenir Stormrider</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/arenir-stormrider/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/arenir-stormrider/</guid><description>&lt;p&gt;Arenir Stormrider was born in a small coastal village known for its seafaring traditions. From a young age, he felt a strong affinity with the ever-changing winds and the freedom of the open sea. Arenir grew up listening to tales of legendary heroes who fought against oppressive forces and championed individual freedoms.&lt;/p&gt;
&lt;p&gt;When he was still young, Arenir was sent to live with a noble family in Gradsul. The family was rich by the standards of someone from a small village, but rather poor in relation to the nobility of the vast city.&lt;/p&gt;</description></item><item><title>Burle</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/burle/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/burle/</guid><description>A settlement that has entered the wider geography of the Storm Tide Campaign beyond the immediate environs of Seaton&amp;rsquo;s Cove.</description></item><item><title>Cyr Baggins</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/cyr-baggins/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/cyr-baggins/</guid><description>A halfling thief and urban scout who left his childhood home of Seaton&amp;rsquo;s Cove to learn his trade in Saltmarsh before eventually returning home.</description></item><item><title>Darrak Goldenforge</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/darrak-goldenforge/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/darrak-goldenforge/</guid><description>A dwarven fighter and veteran guardsman whose years protecting mines and caravans eventually brought him to Seaton&amp;rsquo;s Cove, where he serves in the town garrison.</description></item><item><title>Galborn Valgwyn</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/galborn-valgwyn/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/galborn-valgwyn/</guid><description>An elven ranger and hunter of the Dreadwood, trained in tracking, hunting, and the ways of the forest.</description></item><item><title>Haldir Sorenson</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/haldir-sorenson/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/haldir-sorenson/</guid><description>A half-elf druid and scout from the Dreadwood, drawn to Seaton’s Cove in search of further training in storm-born druidic magic.</description></item><item><title>Hat of Disguise</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/magic-items/hat-of-disguise/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/magic-items/hat-of-disguise/</guid><description>An ordinary-looking hat enchanted to cloak its wearer in a convincing illusion, allowing changes of appearance, build, coloring, and even apparent gender.</description></item><item><title>Hugo Baudelaire</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/hugo-baudelaire/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/hugo-baudelaire/</guid><description>A barrister and wizard from Gradsul whose near-death experience during a violent storm left him with visions of mysterious towers and a conviction that uncovering their secrets may be vital to humanity.</description></item><item><title>Lardus Longsaddle</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/lardus-longsaddle/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/lardus-longsaddle/</guid><description>Captain of the Seaton&amp;rsquo;s Cove garrison, a grizzled veteran responsible for the town&amp;rsquo;s security, investigations, and local enforcement of Keoish law.</description></item><item><title>Merrick of Seaton's Cove</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/merrick/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/merrick/</guid><description>A young cleric of Osprem born in Seaton&amp;rsquo;s Cove, Merrick combines his calling to the goddess of the sea with the practical skills of a trained shipwright.</description></item><item><title>Morlibint</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/morlibint/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/morlibint/</guid><description>Wizard and proprietor of Odd Stories in Seaton&amp;rsquo;s Cove, known for his broad reading, unusual knowledge, and willingness to dig through old books when the campaign&amp;rsquo;s mysteries demand answers.</description></item><item><title>Oseph Menhemes</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/oseph-menhemes/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/oseph-menhemes/</guid><description>Mayor of Seaton&amp;rsquo;s Cove, prominent merchant, and owner of Seaton&amp;rsquo;s Cove Lumber, balancing the town&amp;rsquo;s security and prosperity with the demands of trade and local politics.</description></item><item><title>Rao</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/rao/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/rao/</guid><description>The ancient Flan god of peace, reason, and serenity, whose followers seek calm judgment before anger becomes action.</description></item><item><title>Raxivort</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/raxivort/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/raxivort/</guid><description>The cunning Lord of Xvartkind, whose followers prize stealth, theft, patience, and survival over courage or honor.</description></item><item><title>Rexfelis</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/rexfelis/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/religion/rexfelis/</guid><description>The enigmatic Cat Lord, a quasi-deity of felines, stealth, curiosity, freedom, and independence.</description></item><item><title>Saltmarsh</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/saltmarsh/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/saltmarsh/</guid><description>A close-knit coastal town and maritime waypoint known to the campaign through Cyr Baggins and his years spent learning the thief&amp;rsquo;s trade there.</description></item><item><title>Seaton</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/seaton/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/seaton/</guid><description>The provincial capital of Salinmoor, east of Seaton&amp;rsquo;s Cove and distinct from the smaller coastal town where the Storm Tide Campaign began.</description></item><item><title>Seaton's Cove</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/seatons-cove/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/seatons-cove/</guid><description>A small coastal community in Salinmoor where the Storm Tide Campaign began, shaped by fishing, trade, shipbuilding, and the nearby wilderness.</description></item><item><title>Tamily Tanderveil</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/tamily-tanderveil/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/tamily-tanderveil/</guid><description>Halfling proprietor of the Salty Net &amp;amp; Fishery Hall whose missing stores led the first Storm Tide adventurers into the forgotten passages beneath Seaton&amp;rsquo;s Cove.</description></item><item><title>The Dreadwood</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/the-dreadwood/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/locations/the-dreadwood/</guid><description>The vast forest looming inland from Salinmoor&amp;rsquo;s coast, home to ancient trees, elven communities, druids, centaurs, and dangers beyond the settled roads.</description></item><item><title>Vandy Banderdash</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/vandy-banderdash/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/vandy-banderdash/</guid><description>Halfling cleric of Delleb, head priestess and head librarian of the Hall of Illumination, and one of Seaton&amp;rsquo;s Cove&amp;rsquo;s foremost scholars and keepers of historical knowledge.</description></item><item><title>Wand of Curing</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/magic-items/wand-of-curing/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/magic-items/wand-of-curing/</guid><description>A slender ash wand capped with silver, created to carry healing magic beyond the walls of temples and into the roads, villages, and caravans of the Flanaess.</description></item><item><title>What and Where is Oerik?</title><link>https://oerikdispatch.com/about/oerik/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/about/oerik/</guid><description>&lt;p&gt;If you&amp;rsquo;re new to Greyhawk, the name &lt;strong&gt;Oerik&lt;/strong&gt; may not mean anything to you. No, it isn&amp;rsquo;t a vacuum cleaner.&lt;/p&gt;
&lt;p&gt;The &lt;strong&gt;World of Greyhawk&lt;/strong&gt; takes place on a planet called &lt;strong&gt;Oerth&lt;/strong&gt;. Oerik is the great continent that dominates much of Oerth&amp;rsquo;s Northern Hemisphere. It is a vast landmass containing many different lands, peoples, and cultures, only a portion of which have been explored in detail through the Greyhawk setting.&lt;/p&gt;
&lt;p&gt;At the eastern end of Oerik lies a region called the &lt;strong&gt;Flanaess&lt;/strong&gt;. This is the part of the world most Greyhawk players know. The Flanaess contains the Free City of Greyhawk as well as kingdoms and realms such as Keoland, Furyondy, Nyrond, and the Great Kingdom. It is the setting for most of the classic adventures and locations associated with the World of Greyhawk.&lt;/p&gt;</description></item><item><title>Worliwynn</title><link>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/worliwynn/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/resources/personalities/worliwynn/</guid><description>A forest gnome druid of Stone Ring Pond, respected spiritual guide of Seaton&amp;rsquo;s Cove, guardian of the natural balance, and mentor in storm-born druidic magic.</description></item><item><title>Xalen Thistlewacker</title><link>https://oerikdispatch.com/campaigns/storm-tide/party/xalen-thistlewacker/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://oerikdispatch.com/campaigns/storm-tide/party/xalen-thistlewacker/</guid><description>A well-traveled gnome merchant turned adventurer who combines skill with weapons, thievery, illusion magic, and a lifetime of practical experience gained along the roads of the Sheldomar Valley.</description></item></channel></rss>