Wand of Curing
A slender ash wand capped with silver, created to carry healing magic beyond the walls of temples and into the roads, villages, and caravans of the Flanaess.

Overview
The Wand of Curing is a slender wand of polished ash wood capped with silver. Faint sunburst patterns are etched into its surface, and the grooves feel slightly warmer than the surrounding wood, as though sunlight still lingers in the grain.
The wand was created as a traveling tool of mercy, allowing healing to be carried swiftly to villages, caravans, and other places far from established temples.
Powers
The Wand of Curing can expend 1, 2, or 3 charges when used. The target must be touched by the wand.
- 1 charge: heals 1d8 hit points of damage.
- 2 charges: heals 2d8+1 hit points of damage.
- 3 charges: heals 3d8+3 hit points of damage.
Clerics of Pelor reroll any 1s rolled on the healing dice.
Recharging the Wand
The wand can be recharged by a cleric casting cure serious wounds while using the herb Pelor’s Blessing as a material component.
Each such casting restores 1 charge.
Appearance
The wand is made from polished ash wood and finished with a silver cap.
The ash represents renewal and resilience and has long been used in Flan and Oeridian traditions for charms associated with healing and rebirth. The silver cap symbolizes purity and the turning aside of corruption.
Its sunburst etchings recall the life-giving light of Pelor, but also the broader association of warmth and light with vitality in living things.
Together, these elements give the wand the character of an object intended not for conquest, but for restoring balance and resisting decay.
Sensations and Signs
When held, the wand feels faintly warm, as though it had just been resting in sunlight.
Its etched sunbursts catch even weak light and seem to glow for a heartbeat longer than they should. The effect leaves an impression of comfort and steadiness in the hand.
History and Lore
Wands of curing were first fashioned in the Sheldomar Valley by wandering mendicant clerics. They were designed so that healing could be carried quickly to remote communities and travelers far from temples.
The design eventually spread throughout the Flanaess, although many examples still bear sunburst markings associated with Pelor.
Priests of Pelor tell a story that the first Wand of Curing was blessed by the god himself when the plague-ridden town of Cryllor was healed in a single night.
Whether that tale is history or religious tradition, the wand’s magic is not limited to Pelor’s clergy. It responds to any hand. Those devoted to Pelor, however, often find its warmth stronger and its light brighter, as though the wand recognizes their faith.